Batman: Off-World
Usually it’s a bad sign when familiar characters go off into space. In terms of horror franchises it didn’t work for Jason, Pinhead, or the Leprechaun, with each of those movies being clear indications that a shark had been jumped. So Batman in space wasn’t an idea I was keen on. “I have no business battling alien empires,” he reflects at one point. I could not agree more.
Given all that, I thought Jason Aaron did a decent job with this this six-part series. The set-up is, admittedly, crazy. Batman gets his butt kicked by some muscle that a Gotham gangster has brought in from way out of town. Specifically, he’s a goon from the Slag Galaxy. How he got to Earth I’m not sure, but I may have missed that part. Anyway, Batman figures that the only way he can beat the goon is to actually go to the Slag Galaxy himself and train against this new competition. So he gets on board an experimental rocket ship and off he goes.
The Slag Galaxy is a brutal place that’s run by the Blakksun Mining Company. The BMC have a mercenary force of War Stormers that go around enslaving the populations of various planets, resulting in mass orphanization. This of course gets Batman’s back up since he has a soft spot for orphans, not to mention injustice generally. So he decides to take on the BMC as part of his training, which proceeds with the assistance of the requisite sexy alien (a Stormchaser named Ione with lots of tattoos), a giant war wolf, and a Punch Bot that likes to get into fights (and lose them).
It’s pretty brutal stuff, as Batman works up the corporate ladder until finally taking on the co-CEOs of the BMC, a pair of baddies called the Blakksun Twins who rule the galaxy with “lawful omnipotence.” Wrath Blakksun is a tall dominatrix warrior woman while her brother Whisper is a nerdy-looking runt who makes people’s heads explode when he says something to them. They’re actually quite a creepy couple and I was only let down by how easily Batman manages to withstand Whisper’s dirty talk. It seems all you have to be is tough enough and you can take it. And we all know Batman is the toughest guy there is. Even if, as always, his code doesn’t allow him to kill any aliens. Which makes his taking out whole armies of mercenaries a bit hard to swallow, but at this point we just have to roll with it.
Then . . . back to Earth and a rematch with the goon he fought at the start. Who this time doesn’t stand a chance. It’s a tidy ending, and things are even set up for Ione to launch as she adopts the Batman mantle back in her galaxy (her sidekick, the Punch Bot. is now Bat-Bot for good measure). I think I can live without those adventures though, at least for a while.