Crummikub II

Decisions, decisions.

I posted a really bad selection of Rummikub tiles a couple of years ago and thought I’d add another from last night. If you play Rummikub you know that the numbers 1-3 and 11-13 are a sort of dead zone because they’re harder to play. And having doubles is another hurdle. Put them together and you get a case of what I call “doubles in the dead zone.” This selection is about as bad as it gets, and it was my initial draw of 14 tiles! Ugh!

But there’s a happy ending to my tale of woe. I actually ended up winning this game!

6 thoughts on “Crummikub II

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